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Posted on April 15, 2010 | No CommentsLike a bout of flu in the office, God of War style gaming seems to be going around the development community. This isn’t anything unusual – when a game gets it right and has great success, it spawns a lot of imitators. Eventually they become so pervasive (see Mario style platforming, for instance) that we forget they are imitations at all. Still, it’s HOW you “re-use” ideas that really matters – you can crib concepts and still present a fairly unique experience. The difference with Darksiders is that they didn’t just lift the combat from God of War, they also appropriated elements from Zelda, Portal, and even Panzer Dragoon. There really isn’t a single original element in Darksiders, but perhaps its originality rests in its unique mix of a variety of game play elements.
Posted on April 1, 2010 | No Comments"This is no mere treasure hunt. During your amazing journey, you’ll come face to face with creatures so outlandish, they defy description." Games are always promising "a longer, richer playing experience". They’re always bragging about the richness, the depth. Hooey, horsefeathers, and balloonjuice. Videogames are all about Press X To […]
Posted on March 30, 2010 | No CommentsIt’s been a while since the last proper Final Fantasy game appeared on a major platform. And boy has it been worth the wait. Forget about the gripes flowing out there regarding the linearity of the game. There are plenty of side quests in the game to keep you playing […]
Posted on March 29, 2010 | 2 CommentsHey Moonblaze here (aka Glassofwater) I am going to review soul silver. Pokemon Soul Silver Ok this new version of Pokemon is really fun. With way better graphics, sound, story and game play then the original Silver/gold versions it is a 100,000,000,000,000,000,00 stars out 5. Game play Ok so basically […]