News Archive

  • It’s been a long week, Polygamerites. Did you pick anything good up this week? Red Dead Redemption, maybe? Or maybe Split/Second: Velocity? While the games themselves were good, gaming news has been a little sparse, probably owing to E3 starting soon. Here’s a few new things. (Joystiq) This Split/Second dev […]

    Morning Quickies – May 21, 2010

    It’s been a long week, Polygamerites. Did you pick anything good up this week? Red Dead Redemption, maybe? Or maybe Split/Second: Velocity? While the games themselves were good, gaming news has been a little sparse, probably owing to E3 starting soon. Here’s a few new things. (Joystiq) This Split/Second dev […]

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  • Even quickier than usual – I’m a two-link chump today, Polygamerites. I mean, this hardly ever happens. At least they’re important links. (MTV Multiplayer) Vincenzo Natali, the director of the movie Cube, wants to make a video game version. Never mind that Cube came out in 1997; 13 years later […]

    Morning Quickies – May 14, 2010

    Even quickier than usual – I’m a two-link chump today, Polygamerites. I mean, this hardly ever happens. At least they’re important links. (MTV Multiplayer) Vincenzo Natali, the director of the movie Cube, wants to make a video game version. Never mind that Cube came out in 1997; 13 years later […]

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  • Polygamerites, I promise this is the first and last time you’ll see me use the words "vagina" and "Puzzle Quest" in the same morning quickies post. (Destructoid, Zombie Cow Studio) Zombie Cow Studio is making a game called Privates. It’s like you let 13-year-old boys in health class design a […]

    Morning Quickies – May 12, 2010

    Polygamerites, I promise this is the first and last time you’ll see me use the words "vagina" and "Puzzle Quest" in the same morning quickies post. (Destructoid, Zombie Cow Studio) Zombie Cow Studio is making a game called Privates. It’s like you let 13-year-old boys in health class design a […]

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  • Gooooood morning, Polygamerites! We’ve got a variety of things for you this morning, so let’s just jump right in, shall we? (The Behemoth) The lovely folks at The Behemoth have announced after a long announcement drought that the PSN version of Castle Crashers is in its final round of testing. […]

    Morning Quickies – May 5th, 2010

    Gooooood morning, Polygamerites! We’ve got a variety of things for you this morning, so let’s just jump right in, shall we? (The Behemoth) The lovely folks at The Behemoth have announced after a long announcement drought that the PSN version of Castle Crashers is in its final round of testing. […]

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  • Because sometimes, you just don’t have time for a full news break. (Bungie.net) Bungie is hiring a writing lead, and it might give some idea of the change in direction they’re looking to go with their new partnership with Activision – experience in branching or non-linear experience is a plus. […]

    Morning Quickies – May 3rd, 2010

    Because sometimes, you just don’t have time for a full news break. (Bungie.net) Bungie is hiring a writing lead, and it might give some idea of the change in direction they’re looking to go with their new partnership with Activision – experience in branching or non-linear experience is a plus. […]

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